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Feature · Sell

Hand someone an amount, not a discountSoon

Brikl Wallet issues cards customers spend at checkout — gift cards holding money, point cards holding points that convert to cash. Each one carries a code, an issued value, a live balance and an expiry, and you watch the balance come down from one list.

Image placeholder · 16:10Wallet — the card list with status, type, issued value and balanceProduct UI, light

Two kinds of card, one checkout

The shopper enters a code and it pays for the order. What sits behind that code is your choice.

Gift card

A money balance. Issue fifty dollars, the shopper spends fifty dollars, and the balance comes down as they do. Useful when the amount is the point — a thank-you, a gift, a fixed allowance.

Point card

A points balance with a point rate that converts to cash at checkout. Useful when the currency is internal — recognition points, an annual uniform allowance, a team budget expressed in points rather than dollars.

A card is not a coupon, and the difference matters

A coupon takes something off one order, under rules a shopper has to meet. A card is a balance somebody owns and spends down over as many orders as it lasts. If the sentence you want to say is “here is $150 to spend on kit,” that is a card — and trying to express it as a discount is where most programs go wrong.

The card

Six fields, and a card exists

1

Name and type

What the program is called internally, and whether it holds money or points.

2

Code

What the shopper enters at checkout to pay with the card.

3

Issued value and balance

What it was worth, and what's left. Both on the record and both on the list row.

4

Point rate

For point cards only — the cash value a point is worth when it's applied at checkout.

5

Expires

The date it stops working, so a seasonal allowance closes itself.

6

Customer and recipient

The account whose storefronts it works in, and the email address it's sent to when it becomes active.

Image placeholder · 3:4Wallet — a card record: code, issued value, balance, point rate, expiry, recipientProduct UI, light

Every card issued, and what’s left on it

Balances are the part of a credit program that quietly goes wrong. So the list carries what was issued and what remains, side by side, on every card.

Image placeholder · 21:9Wallet — the list view with issued value and balance on every rowProduct UI, light
1

Status

Active, Scheduled or Depleted. A card that's been spent to zero says so, rather than looking live until someone tries to use it.

2

Type

Gift card or point card — money or points, decided per card rather than per platform.

3

Issued

What the card was worth when it went out. The number the program was budgeted against.

4

Balance

What's left on it right now. Issued against balance is the whole story of a card on one row.

5

Customer

The account the card belongs to, which is also what limits where it can be spent.

6

Owner

Who on your team issued it — the answer to “whose program is this?” in a shared account.

7

Modified

Relative and exact, because both questions get asked.

Select several, act on all of them

A bar above the list waits for a selection and then offers what can be done to the cards you picked — which is how a program of dozens is run rather than edited one card at a time.

Records open beside the list

Click a card and it opens next to the table, with a pager stepping through every card and an activity timeline recording what changed and when.

Issuing one is two picks — gift or point card, then a name. The code and a starter value are set for you, as a draft. See Create from anywhere.

Scheduled, active, depleted

A card’s status is the honest answer to “can this be used right now?”

1

Scheduled

Set up and waiting. It emails the recipient and starts working when it becomes active — so a program can be built weeks before it opens.

2

Active

Spendable. The balance comes down as the shopper uses it, on any storefront the card is scoped to.

3

Depleted

Spent to zero. It stops paying for orders and says so on the row, and the record stays for reporting.

What a balance is actually for

Every one of these is a program a client already runs, usually on a spreadsheet and a promise.

1

Uniform allowances

An amount per employee per year, scoped to their company store, expiring at the end of the season.

2

Recognition points

A point card the manager tops up, spent on kit rather than converted to cash.

3

New-hire budgets

A card that arrives with the welcome email and covers the starter pack.

4

Client gifting

A gift card with an amount and an expiry, limited to the storefronts you want it spent in.

5

Team and squad budgets

One balance a squad draws against, with what's left visible at any point in the season.

6

Season kickoff

A card issued to every player at the start of a season, depleted by the time it ends.

Frequently asked questions

What is Brikl Wallet?
It issues cards customers spend at checkout — gift cards carrying a money balance, and point cards carrying points that convert to cash at a rate you set. Each card has its own code, its issued value, a live balance and an expiry date, and every card you have issued sits in one list with what's left on it.
How does a customer use a card?
They enter the card's code at checkout and it pays for the order, up to the balance. The balance comes down by what they spent, and the card's record shows what's left.
What's the difference between a gift card and a point card?
A gift card holds money. A point card holds points and carries a point rate — for example one point equal to one dollar — which is applied as cash value at checkout. Both are spent the same way; the difference is the unit the program is run in.
How is a card different from a coupon?
A coupon is a discount applied to one order under rules you set. A card is a balance the shopper spends down across as many orders as it lasts. Use a coupon to take a percentage off; use a card to hand somebody an amount.
Can I limit where a card is spent?
Yes. Assign the card to a customer and it is limited to that customer's storefronts — which is what keeps an employee allowance out of an unrelated client's store.
How does the recipient get their card?
Add a recipient email and the card is emailed when it becomes active. Scheduling a card and setting the recipient at the same time is how a card lands in an inbox on the day the program opens rather than the day you set it up.
Can cards expire?
Yes. Each card carries an expiry date, so a seasonal allowance stops on its own rather than being redeemed a year later against a budget that has closed.
What happens when a card runs out?
Its status moves to depleted and it stops paying for orders. The record stays, with its issued value and its history, so a program can be reported on afterwards.
What are cards used for?
Employee recognition and rewards, annual uniform allowances, new-hire budgets, client gifting, team and squad budgets, and season kickoff programs — anywhere the right answer is “here is an amount to spend” rather than “here is a discount”.

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