The BRIKL 3D Configurator never limits your creativity. Designing advanced templates is easy if you follow this simple guide. If this is your first time creating a design template, make sure to read this guide first.
The first step is to plan out your design. Which parts of your design will be customizable and which will not. BRIKL’s 3D Configurator depends on the performance of your browser, Random Access Memory (RAM), and the Graphics Processing Unit (GPU) capabilities. The more advanced your designs, the more taxing it will be on your device resources.
BRIKL’s solution is to reduce the number of objects needed to be drawn in your browser. For instance, if you have complicated vector artwork, you need to think about whether you want to make it customizable. If not, we strongly suggest rasterizing the artwork. Rasterization will improve the performance of the BRIKL 3D Configurator. The rasterization can be done from 72 Dot Per Inch (DPI) up to 300 DPI. 300 DPI is the recommended setting for printing. To finish step 1, you need to create a new layer called "VIEWZONE" in your preferred design software then add your newly rasterized image.
The second step is about grouping all design elements homogeneously to reduce the shape counts and to allow customization. Let's take a polka dots design as an example. The best practice is to select all circular shapes and merge them into one. In Adobe Illustrator© to achieve homogeneity, we use the Pathfinder Unite functionality. Next, we convert the new shapes to a Compound Path object. Once done, you can now create a new layer named "COLORZONE-1" and add your Compound path to it.
We have now simplified our design template! It is ready to be uploaded into the BRIKL Dashboard.